Getting her into play is a must.īecause she mills blindly there's still a chance to net no zombie. So it all boils down to Sidisi being an ENABLER. G Tutor, Ramp, Recursion, Noncreature RemovalĪlthough we don’t have W, where some of the best creature recursion are or R, for the wheel and some cheap looting effects we have a ‘cheap’ to cast general that enables the graveyard as a resource.U Counters (although we run a very, very, very small number), Bounce, Draw.We’re playing one of the best tri-colors! The go-to BUG general because of its great versatility as a combo-enabler, gravehate or just plain big beater! The colors compliment this creature so well you can play any way you want! But this great ooze does not enable milling itself. But she costs 7 mana and might be too late to join the fun. A great BUG general for a control build or just cast cheap spells to ramp to combo or simply to disrupt your opponents early game. Damia, Sage of Stone – the hand refiller.Vorosh, The Hunter – the first BUG legend.BUT whatever she mills is random and that’s one of the deck’s challenges. She will at least put some of your creatures to be reanimated or some spells you can use later. Sidisi mills your deck for 3 whenever she etb or attacks. You love your general join in on the fun!.You love WINNING through lots of creatures in the graveyard!.You love lots of creatures in the GRAVEYARD!.It's a creature heavy list focusing on etb and value creatures with a little sprinkling of reanimation to either win through combat damage or combo.
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